2D→3D Conversion Platform — User Guide

How to turn ordinary 2D videos and photos into glasses-free 3D content, and what every option in the workbench does.

EnglishVersion 2026-10-14 Video & image conversion

1Overview

The platform turns 2D input into an output that a glasses-free 3D display or a compatible player can present with depth:

InputOutputs you can chooseWhat creates the 3D effect
Video RGBD video · Multi-view grid video · Quad-screen video (beta) RGBD → the player uses the depth information to build the view for each eye. Grid → several real viewpoints are packed into one video and the player or display switches between them.
Photos Multi-view grid image · Glasses-free 3D image (switchable view sequence) · Interleaved image · Individual views Image packages → the player or display selects a view for each eye. Interleaved → the picture is prepared for the lens of one specific display.
Two families — the one distinction to remember

Depth-based output (RGBD video) carries depth information; the player decides how strong the 3D looks. View-based outputs (grid video, grid and switchable images, interleaved) already contain the finished viewpoints, so the 3D strength is fixed by the settings you choose here.

2Getting started

  1. Sign in to the workbench. You see your own tasks; administrators also see everyone’s tasks.
  2. Choose a tab: Video or Image conversion.
  3. Select your files. You may select several at once — they are uploaded and queued one after another.
  4. Set the parameters. Good defaults are already in place for each device; the chapters below explain the ones you may want to change.
  5. Start the conversion. Use Full render for real work and Preview for a quick composition check. Progress appears in the task list, and a Download result button appears when a task is done.

Good to know

3Video outputs

3.1 RGBD video

What it is. One video file that carries two things at once — the normal colour picture and a grey-scale depth map — together with the audio, all on the same timeline.

How the 3D appears. A compatible player uses the depth map to build a slightly different image for the left and the right eye. Because the player does that step, the viewer can usually adjust the 3D strength during playback.

AdvantagesLimitations
  • The smallest 3D file — ideal for previews and everyday delivery.
  • Keeps the original picture; 3D strength adjustable while watching.
  • 3D only on an RGBD-capable player; other players simply show the normal picture.
  • Depth quality follows the source — very fine details (hair, fences, glass) may shimmer.

Extra settings that only affect RGBD: Resolution (recommended keeps the size up to 4K) and RGB video codec (the platform picks the right one automatically when needed).

3.2 Multi-view grid video

What it is. One video file that packs several viewpoints of the same scene into a grid — for example 3 × 3 = 9 views — on a single large picture. Each cell shows the scene from a slightly different position.

How the 3D appears. The player shows one cell at a time and switches or cycles through them, or a lenticular display picks the cells that fit the left and right eye. The viewpoints are already rendered, so the 3D strength is fixed by the settings you choose here.

AdvantagesLimitations
  • Works on playback devices that need a view grid instead of depth.
  • Independent of the source depth quality.
  • File size grows with the number of views.
  • The total picture may not exceed 8K, so each single view gets smaller as the grid grows.
  • Needs a playback device that supports a view grid.

3.3 RGBD or grid — which one should I choose?

RGBD videoMulti-view grid video
What it containsColour picture + depth map + audioSeveral finished viewpoints in a grid + audio
3D strengthAdjustable while watchingFixed when converting (In-/Out-of-screen depth)
Playback deviceRGBD-capable playerGrid-capable player or display
Typical file sizeAbout the same as the original videoSeveral times larger
Best forEveryday conversion, previews, depth-capable playersGlasses-free displays, view-switching players, signage loops
Rule of thumb If you are unsure, convert a short clip as RGBD first — it is the smallest and most flexible output — and add a grid version only when your playback device needs one.

3.4 Video settings

SettingOptionsWhat it does
Task typeFull render · Preview Preview produces a fast, lower-quality sample for checking composition.
Output typeRGBD · Multi-view grid video · Quad-screen (beta) · Image conversion Quad-screen returns a ZIP with four videos (one per wall) and is a beta feature.
In-screen depth 入屏度A scale from 0 to 10 How far the scene extends behind the screen. Higher = a deeper background.
Out-of-screen depth 出屏度A scale from 0 to 10 How far the subject may come towards the viewer. Higher = a stronger pop-out.
Resolution (RGBD)Recommended · Original Recommended keeps the size up to 4K; Original keeps the source size. Both adapt the picture to 16:9.
RGB video codec (RGBD)H.264 · H.265 Leave on H.264; the platform switches to H.265 automatically when it is the better choice.
Video frame rateRecommended (up to 30 fps) · Original Recommended keeps the file small and stable; Original keeps the source frame rate (e.g. 50/60 fps).
Audio trackStandard audio track (AAC) · AV3A audio track Choose AV3A only if your playback device supports it; then also choose the bitrate and channel layout. If the source already uses AV3A, it is kept as it is.
View transition mode (grid)Switchable view sequence · Back-and-forth views Switchable lets the player choose between wrap-around (跳变) and back-and-forth (不跳变) while watching; “back-and-forth” fixes it in advance.
Grid columns / rows (grid)A grid, e.g. 3 × 3 The layout of the viewpoints. 3 × 3 is the standard; more cells need a bigger picture and make each view smaller.
View image downscale factor (grid)A factor from 1 to 12 Shrinks each cell before packing, which reduces the total picture size and the file size.
8K limit The total picture of a grid video must stay within 8K (7680 × 4320). The workbench shows an estimate and warns you when it is exceeded — use fewer rows/columns or a larger downscale factor.

3.5 Recommended video settings by content

ContentIn-screenOut-of-screenNotes
Interview / talking head4 – 62 – 4Keep the pop-out small; faces tire the eyes quickly.
Landscape / scenery6 – 85 – 7Depth is the message here; check the sky for ripples.
Product / close-up4 – 64 – 6Centre the product; strong highlights may show slight ghosting.
Architecture / interiors6 – 83 – 5Straight lines make mistakes visible — preview first.
Fast motion / sports4 – 53 – 5Prefer RGBD, or a smaller grid; this is the heaviest case.
Signage loop on a 65-inch display5 – 64 – 6A 3 × 3 grid with downscale 3 is the standard recipe.

Tuning tips: raise out-of-screen only while the subject still looks comfortable; if viewers report eye strain, lower out-of-screen first. If the picture looks flat, raise in-screen before out-of-screen.

4Image outputs

4.1 Output types

Option in the workbenchWhat you receive
Multi-view grid image 宫格图 One view grid plus the 2D picture that was used for the conversion, packed into a single file.
Glasses-free 3D image 可切换视点顺序裸眼3D图 A package with the 2D main picture and two view grids (wrap-around and back-and-forth) so the player can switch the view order. Requires the latest player.
Interleaved image 交织图 A finished picture prepared for the lens of a specific display — show it directly on that device.
Individual views only 仅单视点子图 A ZIP containing every single view as its own image, without a grid.
What is pre-selected 65-inch display → grid image. 10.1-inch display → grid, switchable and interleaved. 22-inch advertising display → interleaved only. “Individual views” is always an exclusive choice of its own. If you had selected all three outputs in an older version, the workbench switches to the new default once and then keeps whatever you choose afterwards.

4.2 Target device

DevicePre-selected outputsRestrictions
65-inch displayGrid image—
10.1-inch displayGrid + switchable + interleaved—
22-inch advertising displayInterleaved only Square (1:1) pictures only. The device-specific lens values must be filled in — they come with the device documentation.

Each device carries its own starting values for the depth parameters; you do not need to set them yourself unless you want a different look.

4.3 Image aspect ratio

4.4 Core parameters

ParameterWhat it doesAdjust it when…
Out-of-screen Depth 出屏度 How far the subject may extend towards the viewer. The subject should stand out of the screen. Too high feels tiring and can produce unclean edges.
In-screen Depth 入屏度 How far the scene may recede behind the screen. The picture looks flat and you want a deeper scene without pushing anything towards the viewer.
3D Depth Strength 相机间距 The overall 3D strength — the strongest single control for how much depth a picture shows. You want more or less 3D on the same device. Change it in small steps, and leave the value as it is otherwise.
View Mode 视图模式 The order in which the viewpoints are arranged, and therefore how the player moves through them: wrap-around (裂变) or back-and-forth (不裂变). Your playback device expects one particular arrangement. The switchable image contains both, so the player can also choose at playback time.
Recommended order 1) choose the device, 2) set the picture shape, 3) set 3D Depth Strength for the overall depth, 4) fine-tune In-screen and Out-of-screen for the composition. Everything else normally stays at its default.

4.5 Recommended parameters and tuning

ScenarioOut-of-screenIn-screen3D Depth StrengthView modeExtra advice
Portrait / people3 – 55 – 7slightly below defaultWrap-around Keep the background soft and the pop-out modest; faces tolerate less than products.
Landscape / travel5 – 77 – 9default or a little higherWrap-around Great for depth; check a bright sky and switch on the sky protection if it ripples.
Product / still life5 – 74 – 6slightly below defaultBack-and-forth For plain backgrounds use the flat-area restore option; check text and logos at the real viewing distance.
Architecture / interiors4 – 67 – 9defaultWrap-around Straight edges reveal mistakes — convert a preview first.
Text-heavy / screenshots2 – 44 – 6lowBack-and-forth The hardest content: keep the depth modest so text stays sharp.
These values assume the 65-inch display The other devices start from their own defaults; begin there and adjust in the direction shown above.

4.6 Troubleshooting

SymptomWhat to do
The picture looks flat / “2D”Raise In-screen Depth first, then 3D Depth Strength a little.
Eyes feel tired after a few secondsLower Out-of-screen Depth; keep the main subject just inside the screen.
Faint double edges (ghosting)Try the other view mode. If it remains, it comes from the display itself.
“Requires the latest player” noticeDeliver the grid image instead, or update the player.
Conversion fails, or the result will not playUse a smaller grid or the device-default resolutions; for video reduce the grid size or increase the downscale factor.
Upload failed and the task cancelled itselfRefresh the page and upload again — no partial result is kept.

AQuick reference — the settings you normally use

Video

Setting中文Typical choice
Task type任务类型Full render (use Preview for a quick check)
Output type输出类型RGBD for everyday use; grid video for view-switching displays
In-screen depth入屏度5 (see the content recipes)
Out-of-screen depth出屏度5 (see the content recipes)
Frame rate视频帧率Recommended (up to 30 fps)
Audio track音轨类型Standard (AAC) unless the device needs AV3A
Grid layout / downscale宫格 / 子窗口下采样3 × 3 with downscale 3

Images

Setting中文Typical choice
Target device目标设备Your display
Outputs输出内容Grid image (add the switchable image for newer players)
Aspect ratio图片比例Recommended
Out-of-screen depth出屏度3 – 5 for people, 5 – 7 for objects
In-screen depth入屏度5 – 7, higher for landscapes
3D depth strength相机间距Leave at the device default
View mode视图模式Wrap-around, unless your player prefers back-and-forth

BOutput files

OutputFileHow to use it
RGBD videoOne video filePlay with an RGBD-capable player.
Multi-view grid videoOne video filePlay with a grid-capable player or display.
Quad-screen video (beta)A ZIP with four videosOne video per wall of a four-screen setup.
Grid imageOne image packageOpens as a grid in ordinary viewers; the player uses it for 3D.
Glasses-free 3D imageOne image packageOpens as the 2D main picture in ordinary viewers; the latest player can switch the view order.
Interleaved imageOne PNGShow it directly on the matching display.
Individual viewsA ZIP of single viewsFor your own layouts and further processing.

Every finished task has its own download link; the batch ZIP collects the results of all finished tasks of that batch.

CGlossary (EN ⇄ 中文)

English中文Meaning
RGBD videoRGBD 视频Colour picture plus depth map in one file.
Multi-view grid video宫格视频Several viewpoints packed into one video.
Quad-screen video四分屏视频Four videos for a four-screen setup (beta).
Out-of-screen depth出屏度How far content may come towards the viewer.
In-screen depth入屏度How far content may recede behind the screen.
3D depth strength相机间距Overall parallax control; leave at the device default unless you need a different look.
View mode视图模式Wrap-around (裂变) or back-and-forth (不裂变) order of the viewpoints.
Multi-view grid image宫格图Grid image together with the 2D picture.
Glasses-free 3D image可切换视点顺序裸眼3D图Package with two view orders the player can switch between.
Interleaved image交织图Picture prepared for the lens of one display.
Individual views仅单视点子图Every viewpoint as its own image.
Ghosting重影Faint double edges that some displays show.